Escape the Room – Patient Zero
CHAPTER 3
CHAPTER 3
The world’s end is near and you have to do everything you can, to change its fate. You’re on your way down to an underground research lab and have to find the blood sample from Patient Zero, before the military races the facilty to the ground.
The culmination of our corrupt politican Simon Dickson’s fate – and the solving of a mysterious tale full of crime, conspiracies and adventure. All plotlines from Chapter 1 and 2 get combined, are brought to an end and we top the action.
We don’t create thrill by using a simple timer mounted to the wall. Instead we let you delve deep into our world by combining story, atmosphere and special effects to intensify your experience.
A cocktail of fun and excitement mixed with tricky tasks you can only solve as a team. The operator’s sidekicks – our Game Masters – are there to help you before, during and after the mission. They brief you for the job and hand you all the tools you’ll need.
Not a thing, besides your brainpower and comfortable clothes. After booking your slot, the most important part is already done. After that please be dead on time at our location – 10 minutes before the game starts. Our Game Masters will handle the rest.
That’s totally up to you. Of course our story starts with the first chapter, but each adventure is also an independent standalone-experience. They are all part of the same universe.